Wednesday, March 11, 2015

The Dublin International Game Music Festival - April 3rd Schedule

Schedule of Events:

At the Convention Center Dublin


8:00 AM

Convention center opens to iDIG Staff for pre show setup.

10:00 AM Press Interviews with Guests and attendees.

10:45 AM General admission doors open for first event.

11:00 AM -12:00 PM Small Auditorium

Neal Acree (Multi-award winning composer of World of Warcraft; Warlords of Draenor, Starcraft II, and Mists of Pandaria and many more) will present some of his favorite game cinematics as well as discuss his composing philosophy, career and more.



11:00 AM (and all day), Expo Space

Push Playground will be holding hourly hands on demonstrations with the tools of the trade, giving attendees the chance to create their own fledgling game scores (no experience necessary).  


11:00 AM (and all day) Expo Space

Check out our Artist Gallery:




12:00 - 1:00 PM Small Auditorium



Classroom Battles go head to head with the iconic blue hedgehog. It's a race to the finish as classic music from the Sonic series is re-imagined remixed and relooped (de-loop) and performed live in a one off Sonic extravaganza. Don't get left in the dust and miss out on what is sure to be Sonic's funkiest interpretation to date.

1:00 PM - 2:00 PM Small Auditorium

Composer discussion with Blizzard Legend, Russell Brower

Performed by Jillian Aversa

As head of audio and music for Blizzard (World of Warcraft, StarCraft, Diablo, Overwatch, Hearthstone, and more), Russell is responsible for shaping and guiding all the composers that work on their projects.  He's also composed some of the games most iconic themes.  Enjoy this rare chance to meet him, hear his composing philosophy and lear his history.

2:00 - 3:00 PM Small Auditorium

Jillian and Andrew Aversa

 Hear Russell conduct his (with Jason Hayes) iconic "Invincible" from "World of Warcraft."

Jillian Aversa is an award-winning vocalist, songwriter, and performer whose shimmering voice has appeared in a medley of projects. Her ethereal vocals can be heard in game franchises HALO, GOD OF WAR, CIVILIZATION, and SOULCALIBUR V - and touring as a soloist with VIDEO GAMES LIVE, she is an international sensation in her own right.

3:00 - 4:00 PM Small Auditorium



The Triforce Quartet, second performance.  Straight from sold out performances at PAX and the MAG Fest, they put their unique stamp on game music!  As it seems demand might be highest for this group, and they have the material, they will perform twice.



4:00 - 5:00 PM Small Auditorium

Composer round table discussion and "Demo Derby" playoff.  Hosted by Craig Stuart Garfinkle, to be attended by all our VIP's, subject to the concurrent VGL rehearsal schedule.


5:00 PM - 6:00 PM 

The DIT Irish Traditional Music Ensemble.

DIT Irish Traditional Music Ensemble

I know we've often thought certain themes sound like a jig, or have definite Irish influence.   This ensemble removes the veil and takes these themes to their roots!

This world renown Traditional Irish ensemble has created custom versions of some of the great video game themes, all with an Irish twist.  What a fitting way to close the expo portion of the Dublin International Game Music Festival.







The Dublin International Game Music Festival - April 2nd Schedule

Schedule of Events:

At the Convention Center Dublin

(Friday April 3rd will be released shortly.  The schedule for will be similar to this,
but with different speakers and talent)

8:00 AM

Convention center opens to iDIG Staff for pre show setup.

10:00 AM Press Interviews with Guests and attendees.

10:45 AM General admission doors open for first event.

11:00 -12:20 PM Small Auditorium

Craig Stuart Garfinkle (composer, World of Warcraft; Warlords of Draenor, Baldur's Gate, Dark Alliance II) will demonstrate the tools that game composers use to create video game music, using the actual sessions from some of his most famous scores.



11:00 AM (and all day), Expo Space

Push Playground will be holding hourly hands on demonstrations with the tools of the trade, giving attendees the chance to create their own fledgling game scores (no experience necessary).  


11:00 AM (and all day) Expo Space

Check out our Artist Gallery:




12:30 - 1:00 PM Small Auditorium

JJ McNamara, classical piano genius and avid game fan performs his version of his favorite game themes.  Has to be seen to be believed!

Here's JJ two years ago:



And there he is today.  We just learned that this week, JJ won top honors at the Arklow Music Festival.  This would be impressive enough, but he actually was playing with a broken leg - having taken a bad tackle in a football match on Sunday.  It was Thursday before he finally got the X-ray.


1:00 PM - 2:20 PM Small Auditorium

Conducting Seminar with Composer and Conductor Eimear Noone

You may have seen Eimear conduct for Video Games Live, or The Zelda Symphony, or in the Videos on the 3 DS.  You may also know her for all the great scores she has conducted for Blizzard, Sony and Nintendo such as Skyward Sword, Diablo III, and Starcraft II.


Ever wonder what a conductor really does and how conducting works?

Here's your chance to learn directly from Eimear as she discussed the techniques and tools she employs to conduct these great scores.  Bring your baton - but no experience is necessary.


2:30 PM -3:50 PM Small Auditorium

The Spooney Bards, Straight from Belfast, they bring their rock twist to your favorite game scores.  



4:00 - 5:00 PM Small Auditorium

Grammy winning game composer Christopher Tin (Civilization, Baba Yetu, and more) presents his favorite scores and talks about his career, his musical philosophies and will answer your questions in a moderated discussion.


 Hear the iconic Baba Yetu

5:00 PM - 6:00 PM 

The Triforce Quartet.  Straight from sold out performances at PAX and the MAG Fest, they put their unique stamp on game music!




8:00 PM - 12:00 PM "Cosball" at the Everleigh Gardens 

Featuring custom dance remixes of your favorite video game themes, here's your opportunity to show off your best cosplay!  

Cosplay is not required, but is encouraged!