Friday, March 18, 2016

iDIG 2016, Schedule of Events for Day 1 (of 3), April 29th, RDS Auditorium

The Second Annual Dublin International Game Music Festival
Schedule of Events for Day One (of three): April 29, 2016


At the RDS Auditorium
(subject to minor changes - as of 3/18/16)



8:00 AM RDS center opens to iDIG Staff for pre show setup.

9:00 AM  General admission doors open for first event.


9:00 AM (and all day), Expo Space, Artists Alley

We'll have a wonderful collection of game artists showing off their creations.  If you want to exhibit, contact zeldaconductor@gmail.com


9:00 AM (and all day), Expo Space - IMIRT

The association of indie Irish game developers will have demos running of their new games. Get sneak peeks at these works in progress.
Danny Moffit's "Floaty Ball!
Ian Munt's Gobblin's Grotto

9:00 AM (and all day), Expo Space - GAME JAM!

9:30 -11:00 AM, RDS Auditorium, technology demonstration featuring Craig Stuart Garfinkle

Craig Stuart Garfinkle (composer, World of Warcraft; Warlords of Draenor, Baldur's Gate, Dark Alliance II, Fallout Brotherhood of Steel, and trailers for Harry Potter, Lord of the Rings and Star Trek) will demonstrate the tools that film and game composers use to create video game music, using the actual sessions from some of his most famous scores.  Learn the secrets to producing slamming game and trailer tracks from this award winning and Emmy nominated composer and music producer.



11:00 - 11:30, Planned Expo Break

11:30 - 12:00  PM, RDS Auditorium - Runes of Aran, A Sneak Peek with Alan Duggan and Eimear Noone

Alan Duggan's "Runes of Aran"
With music by iDIG creator Eimear Noone, we are so pleased to be able to present this " in development " role playing game, set in Ireland's prehistory - a first of it's kind for the genre.

12:00 - 1:00 PM,  RDS Auditorium - IMERT Presentation.

Learn about this dedicated group of Irish indie game developers and see some what they have in store for 2016 and beyond.

Sandor Teli's "Symbol of Destruction" aka "SOD the Game"

1:00 PM - 2:00 PM Lunch and Expo Time

Be sure to explore the Artists Alley, Game Booths, and more!

2:00 PM - 4:00 PM RDS Auditorium,  THE DEMO DERBY!

Hosted by iDIG producer, Craig Stuart Garfinkle, our panel of visiting composers, game developers and directors, will spend a full two hours this year, listening and critiquing music submitted by our attendees.


Our 2015 Demo Derby Panel, including Grammy winner Chris Tin, 
Blizzard music head Russell Brower, World of Warcraft cinematatics composer Neal Acree, 
and game music legend Tommy Tallarico.


4:00 - 5:00 PM, RDS Auditorium,  A conversation with Blizzard audio and music head, Russell Brower.

Russell Brower

Blizzard Entertainment is know for consistently delivering award winning game scores - due in no small part to the efforts and skill of Blizzard audio and music head, Russell Brower.  Join us to hear him speak of his creative process and how he helps mold Blizzard's scores.

5:00 - 6:00 PM The DIT Traditional Irish Music Ensemble

Another triumphant return to the iDIG Music Festival, The DIT Traditional Irish Music Ensemble will ] present a special "Celtic Link" performance, debuting excerpts from the upcoming CD "The Celtic Link; featuring themes from The Legend of Zelda."



The impetus to create "The Celtic Link" was born at the 2015 festival, when the audience themselves, so moved by the DIT Ensemble's performance of the great game music themes, insisted the DIT ensemble needed to be recorded and a CD released.  A successful Kickstarter campaign followed.


6:00 - 7:00 PM Dinner (on your own for this one!)

7:00 PM - ??? PM "Cosball" at the Dublin's Opium Rooms,  26 Wexford Street, Dublin 2, a short bus or cab from the RDS.



Featuring custom dance remixes of your favorite video game themes, here's your opportunity to show off your best cosplay!  Cosplay is not required, but is encouraged!

To submit your game music remix, email zeldaconductor@gmail.com



Tickets and more info about The 2016 Dublin International Game Music Festival:  



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